broadwell.org
>
Graphics
>
PIGGE
>
Docs
> Limits To Be Aware Of
Textures
OpenGL "minimum maximum" size: 64 x 64
OpenGL standard sizes: must be a power of two (dimensions may differ)
Early 3Dfx cards: 256 x 256 max size
Early 3Dfx cards: 8:1 and 1:8 maximum aspect ratios
Early 3Dfx cards: ~ 2 MB texture memory
Up (Docs)
-
Site Info
-
Mail Webmaster
2005-09-19T04:26:01Z